Tuesday, September 21, 2010

Halo Reach:

     After 10 years of deliver solid experiences, Bungie is sending off one of the most beloved series with Halo Reach, which proves to be the series best installment. Halo Reach is the prequel to the whole series, or in other words this is how the war began. The campaign tells the tale of Noble team, in which you play as your own custom made character, which you make from the start of the game. Although Master Chief is gone, your noble six is far more engaging because its you who made him or her. Throughout the campaign you are seeing the fall of Reach, which adds a lot of emotion to the story since no matter what you do, you cant stop it. Reach has a excellent and interesting cast of characters, that each give more emotion to the campaign and help keep the player immersed into the world.
     The most fascinating thing about Reach is how much of a impact it has on the other games, along with how much of a role your spartan plays in the overall game. Although this is a prequel bungie has added plenty of weapons, along with the new armor abilites, which range from using a jet pack, to camouflaging yourself from enemies. The campaign is vastly improved over the past Halo games, thanks to added variety in the characters and levels, but also the emotion that was lacked in other Halo games. The enemy AI is excellent and help make this installment in the series the hardest, but it would have been nice if the ally AI had the same treatment. Although Microsoft is taking over the IP, I highly doubt that any other company can match the originality of the game, and how well executed it is compared to other installments. 
     The campaign is excellent delivering on plenty of satisfying battles, along with expert level design, but when you finally finish the fight your left with one of the most engaging multilayer experiences around. In Halo Reach the character you make carries over to all the modes, as you play each mode you gain credits that allow you to purchase new upgrades and make your spartan truly unique. The game even offers a new and improved map editor, that makes it easy for anyone to make their their own game modes or map variants. The game offers plenty of modes and maps that can all be edited in forge, in the Halo Reach delivers on the content which is hard to say for other games in the market. This installment has everything from each of the games, adding plenty of replay value, along with justifying its price.  The fact that Reach has so many ideas and modes within it, you could easily spend months if not years on the game, messing with the map editor or ranking up in the multiplayer.
     Halo Reach is a monster of a game that adds plenty if replay value with all of its modes along with delivering a solid campaign, that only gets harder when players are added. The game is the hardest of the Halos which can and will lead to some frustrating moments, along with some hiccups with the AI, but these complaints are minimal to a masterpiece in gaming that really was worth the the price.
10/10

Resident Evil:Afterlife Review


There are very few game adaptions that can entertain and satisfy fans, along with connect with audiences that aren't familiar with the source material, Resident Evil Afterlife does none of the above. Imagine a movie full of slow motion, and does very little to keep the viewer intrigued and immersed into the characters and story. Everything about the story just feels like they were trying to add in as many elements from the game as possible, although they don't justify it with the plot, nor give them the emotion or fear that they showed in the game. The movies action is nothing but slow motion fight scenes, and numerous fade to blacks after each short strip of dialogue. The movie plays out in a very pathetic way giving the viewer no insight into whats going on and why the characters are the way they are. The plot has plenty of references to the game but many of the plot twist, and many appearances by key characters fall short. To call afterlife a good movie is hard, but to say that it is entertaining can be justified, due to the numerous action sequences, and after years of watching the characters develop, you actually want to see what will happen to them. The opening to the film was excellent and unexpected, but unfortunately from that point of the film becomes repetitive with its action sequences, and many of the characters feel like their just there to be killed off. I was disappointed in the 3-D effects in afterlife and feel the the film, was far from worth the $13 for admission. If you want a entertaining gore-fest than Afterlife is for, but if you want a great story and phenomenal action sequences, than plenty of the other films out will deliver on just that.

Monday, September 20, 2010

Devil Review:

     Its hard to believe that m.night.Shyamalan is even allowed to have anything to do with cinema lately, thanks to his past projects such as "The Last Airbender". Yet M.Night's latest thriller does deliver on the thrills, but falls short as far as plot, and begins to drag on due to repetition. Devil tells the story of a group of people who are are trapped on a elevator with the devil, luckily the plot deepens as you discover more about each characters past, ultimately leading to a emotional confrontation with the devil him or herself.
     Throughout the movie you begin to learn more about the characters backgrounds, and ultimately what connects them, the only issue with the characters is that most of them get killed off before any attachment can be made. The cast does a great job of making their reactions believable, unlike many other horror films where the acting is only secondary. The script has plenty of twist and turns and thanks to the distinct personalities of the characters, at points its hard to decipher who the devil is.
      The movie has enough detail to the story that it doesn't feel like a live action "Guess Who", but at the same time becomes overly repetitive midway through the film. The film also does a great job of building up tension, but unfortunately the plot is hard to take seriously, mostly due to its premise. The film fell short as far as its plot, and felt overlong and generic in the middle, but the movie was original and had a great finale. All in all M.Night made a interesting tale that provided a great twist in the ending, but the events leading up to the finale fell short, but this movie isn't as bad as "The Happening", but not as good as "The Sixth Sense".

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