Thursday, November 19, 2009

Cleaning up the City In Crackdown!!!



Game: Crackdown
Company: Microsoft
Developer: Realtime Worlds
Number of players: 1-2(co-op)
Platform: Xbox 360
ERSB Rating: M+17
Crackdown Review
 
Premise: You are a super powered agent that was designed to destroy the gangs that terrorize the cities district.
Player: As the player you choose from a large variety in avatar's as to whom you play as in the game. Throughout the game you will conquer different objectives and task throughout which effect your characters skill development which alters your characters appearance much like Fable 2's leveling system.
Challenge: The games challenge is handled by your level. Throughout the game you are tasked with different bosses and supply points that you has to conquer. In the game your given a wide openworld which you must explore in order to find the different bosses and supply points. The main boss that leads each clan is always in a heavily guarded fortress which can be taken in many different ways. Each clan is difficult because you must reach a certain level in your strength, agility, driving, and explosive skills. In each district a different clan owns it which gives you a wide variety in enemies, and vehicles. I found that each district was really hard because my skill level was so low. Every boss has their own officers that have to be taken down in order to increase the percentage of success that you have at taking down a clan’s main base. Each base is different ranging from towering fortresses to everyday malls and gyms.
The Transformation of Time/Engagement: You could easily loose hours in crackdown due to the addicting and clever leveling system along with a large variety in enemies and environments. Every level and district is well made in crackdown making everything have a different feel, especially with the citizens as the react to the environment along with cheer for you as you run by. When your character is maxed out the game opens up to you even more allowing you to jump from rooftop to rooftop and hit cars and citizens hundreds of miles into the air. The game ultimately has no story until the very end which is a satisfying twist, but even in the beginning you feel attached to your character as you see him go from a wimp to a one man army. The different classes and customization were even more engaging as they encourage another playthrough. The games large variety in weapons, characters, and vehicles in the world could give the player an endless amount of replay value along with possibilities as to what can be accomplished.
Characters/information Structure: Beyond your agent the game offers many characters ranging from the main peace keepers (police men), to the more elaborate bosses that inhabit the city districts. The game also features an announcer that gives you Intel on bosses and enemies, but will also send backup when you’re in over your head. The games information structure is handled through the announcer who gives you different information such as how many enemies that is ahead or if Thiers agents nearby that need help. The information is also handled through pressing the (Back Button) which gives you an overview of the map, but also boss location and supply points that are in gang control.
Resources: Your main weapons range from the standard pistol, shotgun, grenades and even more elaborate guns like your harpoon gun. Yet the best weapon by far is your hands.
Authors Note: The game was a lot of fun and the sequel couldn’t come soon enough, but the games lack of narrative was really disappointing and the game wears thin after as day of playing. Overall I would highly recommend it due the the solid character development, and gameplay, but also with the fact that it’s only $12.

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